Actualidad
El parche DX11 de Crysis 2 saldrá la próxima semana
A partir del lunes se podrá descargar e instalar la versión 1.9.
Actualizado a

La filtración de los contenidos que ofrecerá el parche DX11 de Crysis 2 alcanza una nueva cota gracias a la confirmación oficial de Crytek, que ha detallado todo lo que aportará esta actualización y cuándo se lanzará: 27 de junio. La próxima semana se podrá descargar este update que llevará el juego a la versión 1.9 y aportará compatibilidad con DX11, texturas de mayor calidad tanto para éste soporte como para DX9 y otras opciones audiovisuales.
Noticias relacionadas
Los cambios exactos que realizará la actualización pueden consultarse a continuación en inglés:
Crysis 2 Patch 1.9
- Added Contact Shadows
- Added DX11 benchmark level
- Added DX11 support for Crysis 2 (the following features only work when downloading the optional DX11 package here):
- Tessellation + Displacement Mapping
- High Quality HDR Motion Blur
- Realistic Shadows with Variable Penumbra
- Sprite Based Bokeh Depth of Field
- Parallax Occlusion Mapping
- Particles Motion Blur, Shadows and Art Updates
- Water Rendering improvements and using Tessellation - Displacement Mapping
- Added Realtime Local Reflections
- Added support for Higher Res Textures Package
- Added various new console variables to whitelist
- Fixed bullet penetration, which had been broken by a bug introduced with the DLC 2 patch
- Fixed issue in MP where player stats weren't always saved at the end of a game
- Fixed issue in MP where player stats would sometimes randomly reset
- Fixed issue with MP time played statistic, which would sometimes be too low on leaderboards and in stats
- Fixed issue with JAW rocket not firing through window's containing broken glass
- Fixed rare issue where a user could not access MP with a valid CD key if they had previously used an invalid CD key
- Improved advanced graphics options menu
- Improved anti-cheat measurements: fixed exploit which could prevent vote kicking working against a user
- Improved multi-GPU support
- Improved Tone Mapping
- Re-added possibility to enable r_StereoSupportAMD via config file (unsupported)
